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"We are proud to be a part of this merger with FUN Technologies.
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Stephen Killeen, the President and CEO of WorldWinner, commented, We also intend to move quickly to take advantage of the cost synergies which exist in redundant operations." "We will acquire millions of new non- overlapping customers, increase our liquidity and offer customers a variety of new online games. Rick Weil, the President of FUN Technologies, commented that acquiring WorldWinner means leveraging economies of scale and significantly growing revenue. The synergies that exist in merging SkillJam and WorldWinner are enormous, as the businesses are complementary in every way." Skill-gaming is in its infancy and we believe it makes tremendous sense to consolidate the sector in its early stages to capture market share, increase supplier concentration, enhance distribution and acquire customers at low cost per acquisition. WorldWinner was until now our largest competitor and by consolidating the two businesses we will achieve significant operating efficiencies, leverage and synergies. "The acquisition of WorldWinner is a significant strategic achievement for FUN Technologies. Lorne Abony, the CEO of FUN Technologies, said, The consideration for FUN’s acquisition of WorldWinner is a payment to the sellers of approximately US$23 million in cash. Over the short term, WorldWinner’s products will continue to be offered on its website,, but there will be some level of integration in the future with the SkillJam property. SkillJam games are also offered over the Internet, through wireless applications (mobile) and iTV (interactive television), and on stand-alone kiosks. Through its skill-gaming website, SkillJam offers a wide range of skill games to its over 9 million registered users. It develops and distributes private-label gaming solutions for a broad network of partner destination sites in the US and abroad, including AOL, MSN’s, Virgin Games and Lycos. SkillJam is a multi-channel provider of skill-gaming technology and solutions. For the 12 months ended December 31, 2005, WorldWinner’s unaudited financial statements showed revenue of US$10.67 million, a loss before interest, taxes and extraordinary items of US$0.68 million and net assets of US$3.91 million. An average of 350,000 games are played on WorldWinner daily. It hosts more than 10 million games and awards millions of dollars in prizes every month, with games in five categories: Card (Bridge, Spades), Word (Word Mojo(TM)), Arcade (SwapIt, Blockwerx), Strategy (Skillgammon, Cubis) and Sports (Pool, Polar Bowler). ("WorldWinner"), in a US$23 million transaction that further consolidates the Company’s leadership position in the fast-growing casual gaming market.īased in Newton, Massachusetts, WorldWinner is a privately held company that specializes in online skill games. ("FUN" or the "Company"), one of the world’s leading online casual gaming providers, announced today that its wholly owned subsidiary, SkillJam Technologies Corporation ("SkillJam"), has acquired, Inc.